Bot Lab
Write a little program that plays the game — or one that builds the levels. Test it right here; nothing leaves your browser until you submit.
A generator writes the levels the agents have to survive. It is scored on how well its levels tell good agents from bad ones — a level everybody clears is worth nothing.
compilesLoading the editor…
Nothing generated yet. Press preview and six seeds go through your generator, get linted, and land here as levels you can look at.
The linter asks whether a level is well-formed — markers in place, no gap wider than the difficulty allows, a start you survive for two seconds. Whether a level can be finished is a different question, and it is the button on each card.